Description
What it is: A gamified problem-solving environment with adaptive pathways and printable companions.
Audience & Scope: Grades 4–11; topics include number sense, fractions/ratio, algebra, geometry, statistics/probability.
Modes: Arcade, Quest, Sprint, Puzzle; built-in whiteboard and LaTeX math input.
Content: 300+ challenges with step-wise hints, worked examples, and distractor analysis; auto-generated printable worksheets.
Assessment: Adaptive quizzes; mastery thresholds; growth charts; anti-guessing logic.
Accessibility: Dyslexia-friendly font; audio read-aloud; high-contrast mode.
Tech: Browser-based; PWA offline; LTI 1.3; xAPI; Google Classroom rostering.

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